Pervasive Gesture Recognition: Relevance to Enterprises
Gesture recognition is a pervasive concept that is gaining momentum in enterprise applications. Imagine navigating through business presentation slides with a simple hand swipe, or drilling through data charts with simple finger flicks. The ability to control software applications through gestures and speech is out of fiction, and it’s time to ponder the very real enterprise possibilities.
Gesture Recognition: Key Market Trends and Technology Advancements
- According to Markets and Markets, the gesture recognition market is expected to reach $625 million in 2015, up from $200 million in 2010, at an expected CAGR of 25.6% from 2010 to 2015.
- ABI Research reveals that about 600 million smartphones will have vision (camera) based gesture recognition technology by 2017.
- Qualcomm, with the help of GestureTek , integrates gesture recognition technology into current and next generation Snapdragon processors, enabling the OEMs to produce smartphones and tablets supporting gesture UI.
- PointGrab released a version of its OEM-only software with new support for the gestures used in the upcoming Windows 8 OS. PointGrab software solutions requires only a standard 2D camera, and can be used with TVs, PCs and mobile devices utilizing both custom and predefined hand gestures to control a diverse range of consumer and business applications
- SoftKinetic announced the world’s smallest HD gesture recognition camera, and released its far and close interaction middleware which can be used for applications in interactive marketing, health care solutions and consumer electronic applications.
- eyeSight, the leader in touch-free interfaces for digital devices, offers a software solution that enables gesture control in a broad range of devices, from mobile phones to laptops and tablets to TVs, all using a standard 2D camera either integrated or connected to the device. The latest generation of Pantech smartphones use this technology embedded. The “eyeCan” technology from the same company is used in Windows 8 to control metro applications with hand gestures.
- This December, Leap Motion is going to release a camera which can distinguish all ten of your fingers individually and track your movements to a 1/100th of a millimeter, making touch a legacy UI. Its high accuracy can be used for applications like 3D modeling software and sterile environments.
The above market trends and technology advancements predict that gesture-based interactions will be major part of applications in future. Formerly introduced for gaming, gesture recognition provided lots of fun and entertainment, and because of features like ease of use and touchless control, it is now moving to multiple applications along different verticals. Gesture recognition applications furnish advantages like a natural way of interaction, and remove user dependency on a surface or a device (keyboard, mouse, remote, etc.) enabling remote interaction. The benefits can be observed in sterile environments like hospital operating rooms, corporate business meetings, presentations and video conferences, and can be integrated and used for data analysis in CRM and ERP tools, control navigation systems and household electronic equipment, or even answer or divert mobile phone calls without touch.
The newly emerging gesture-based interaction models demand new infrastructure and development trends to meet the consumer requirements and user experience. As the gesture supporting hardware technologies grow and become available at ever faster rates, enterprise leaders can no longer afford to miss out the exciting opportunities offered. The consumer’s thirst for real and enhanced experiences, and understanding their predilections, becomes the key factor to stay ahead of the game. Enterprises should recognize the technology innovations and user requirements and build a long-term roadmap to enhance existing apps as well as build solutions for the future, or risk being left behind. So, the need of the hour is forethought and to build applications and solutions suitable for gesture and speech-based interactions that boost ease of use and productivity, ultimately resulting in consumer satisfaction.