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Media Entertainment

Sep 07, 2016

The Evolving Media and Entertainment Landscape:Part 1- Challenges

Karan Puri - Corporate Vice President & Head – Commercial and Consumer Services
Corporate Vice President & Head - Consumer and Commercial services
The Evolving Media, Publishing and Entertainment Landscape:Challenges and Opportunities The global media, publishing and entertainment (MPE) sector is undergoing disruption at an unprecedented pace in the 21st century. A plethora of innovative...
146
Digital Publisher

Sep 05, 2016

Video Publishing – Should You Invest In It

Anil Ganjoo - Executive Vice President & Head - Telecom,Media & Entertainment
Executive Vice President
Digital publishing, comprises a plethora of online platforms, through which the end user can directly consume interactive and engaging content. Therefore, from an enterprise point of view, digital publishing could serve as a vibrant and lucrative...
48
Metadata Optimization

Sep 05, 2016

Reimagining book publishing with metadata optimization

Anil Ganjoo - Executive Vice President & Head - Telecom,Media & Entertainment
Executive Vice President
How book publishers can leverage metadata to creatively package and distribute content in engaging formats for various reader segments The Internet continues to disintermediate traditional value chains across multiple industries, disrupting...
37
Inovation through vertical

Sep 05, 2016

Mix IT up: M&E Innovation through Vertical Technology Integration

Anil Ganjoo - Executive Vice President & Head - Telecom,Media & Entertainment
Executive Vice President
How M&E companies can build an agile, integrated IT backbone that fosters enhanced customer centricity Change is the only constant. A cliché that is ever more relevant today for the media and entertainment (M&E) industry. Technology...
32
Enabling OTT Landscape

Aug 02, 2016

The Future of Content Consumption: Navigating the OTT Landscape

Anil Ganjoo - Executive Vice President & Head - Telecom,Media & Entertainment
Executive Vice President
.sharetext{color:#a39f9f;} .sharetext:hover{color: #333; background-color: #e7e7e7; } The emergence of over-the-top (OTT) over the last few years has been substantial and well-documented across leading industry publications. Globally,...
385
Virtual Reality: Mix of Hype and Expectations

Jun 22, 2016

Virtual Reality: Mix of Hype and Expectations

Abhishek Bansal - Deputy Manager – Industry Solutions for Telecom, Media and Entertainment
Deputy Manager
Co-author: Atin Agarwal Over the last couple of decades, we have seen a lot of services and goods becoming digitalized. Primary targets have been movies, books, music, and games. Most of the processes in hotel industry, gaming and...
535
Smart Stadium

May 09, 2016

Sports 2.0 : Smart stadiums, redefining ways to experience sports

Sudhanshu - Manager – Solutions for Media and Entertainment Practice
Manager
Co-authored by - Abha Sharma The sports industry is now being known as the sports entertainment industry where apart from the on-field entertainment, drama and sports, the business side has taken a long hop. Customer satisfaction and...
171
How Technology is ushering a new era for Media and Entertainment industry

Mar 20, 2016

How Technology is ushering a new era for Media and Entertainment industry

Karan Puri - Corporate Vice President & Head – Commercial and Consumer Services
Corporate Vice President & Head - Consumer and Commercial services
Widespread availability of broadband access, the prevailing practice of using the Internet to access media content, and advancement in technology areas have created the perfect storm for explosive growth of multi-screen media consumption. The savvy...
201
mobile

Mar 03, 2016

Key to Winning the Future of Digital Publishing

Pallavi Bhargava - Manager
Manager
With the prominent decline in print advertising and the overwhelming popularity of online media and other traceable online marketing opportunities, it is no wonder that organizations are moving away from paper-based models and investing in...
94

Pages

Media Entertainment

Sep 07, 2016

The Evolving Media and Entertainment Landscape:Part 1- Challenges

Karan Puri - Corporate Vice President & Head – Commercial and Consumer Services
Corporate Vice President & Head - Consumer and Commercial services
The Evolving Media, Publishing and Entertainment Landscape:Challenges and Opportunities The global media, publishing and entertainment (MPE) sector is undergoing disruption at an unprecedented pace in the 21st century. A plethora of innovative...
146
Enabling OTT Landscape

Aug 02, 2016

The Future of Content Consumption: Navigating the OTT Landscape

Anil Ganjoo - Executive Vice President & Head - Telecom,Media & Entertainment
Executive Vice President
.sharetext{color:#a39f9f;} .sharetext:hover{color: #333; background-color: #e7e7e7; } The emergence of over-the-top (OTT) over the last few years has been substantial and well-documented across leading industry publications. Globally,...
385
Virtual Reality: Mix of Hype and Expectations

Jun 22, 2016

Virtual Reality: Mix of Hype and Expectations

Abhishek Bansal - Deputy Manager – Industry Solutions for Telecom, Media and Entertainment
Deputy Manager
Co-author: Atin Agarwal Over the last couple of decades, we have seen a lot of services and goods becoming digitalized. Primary targets have been movies, books, music, and games. Most of the processes in hotel industry, gaming and...
535
Digital Publisher

Sep 05, 2016

Video Publishing – Should You Invest In It

Anil Ganjoo - Executive Vice President & Head - Telecom,Media & Entertainment
Executive Vice President
Digital publishing, comprises a plethora of online platforms, through which the end user can directly consume interactive and engaging content. Therefore, from an enterprise point of view, digital publishing could serve as a vibrant and lucrative...
48
Evolution-of-Online-Digital-Advertising-Space

Jul 02, 2014

Evolution of Online Digital Advertising Space

Amit Gupta - Associate General Manager
Associate General Manager
Online digital Advertising has emerged as one of the fastest growing industry in the recent years. In 2014 the online digital advertising spends were over 137 Billion US$ considered globally by eMarketer, that was up by 20% spending back in 2012...
388
Metadata Optimization

Sep 05, 2016

Reimagining book publishing with metadata optimization

Anil Ganjoo - Executive Vice President & Head - Telecom,Media & Entertainment
Executive Vice President
How book publishers can leverage metadata to creatively package and distribute content in engaging formats for various reader segments The Internet continues to disintermediate traditional value chains across multiple industries, disrupting...
37
Smart Stadium

May 09, 2016

Sports 2.0 : Smart stadiums, redefining ways to experience sports

Sudhanshu - Manager – Solutions for Media and Entertainment Practice
Manager
Co-authored by - Abha Sharma The sports industry is now being known as the sports entertainment industry where apart from the on-field entertainment, drama and sports, the business side has taken a long hop. Customer satisfaction and...
171
Inovation through vertical

Sep 05, 2016

Mix IT up: M&E Innovation through Vertical Technology Integration

Anil Ganjoo - Executive Vice President & Head - Telecom,Media & Entertainment
Executive Vice President
How M&E companies can build an agile, integrated IT backbone that fosters enhanced customer centricity Change is the only constant. A cliché that is ever more relevant today for the media and entertainment (M&E) industry. Technology...
32
The Future of Airborne Entertainment and Communication Systems

Jan 30, 2013

The Future of Airborne Entertainment and Communication Systems

Jayaramakrishnan Sundarraj - Technical Lead
Technical Lead
In-flight entertainment (IFE) systems are providing great entertainment for long-distance travelling passengers with the help of a conventional wired network infrastructure. But, due to the wired infrastructure, a lot of unnecessary overhead gets...
126

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