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Virtual Reality: Mix of Hype and Expectations

Jun 22, 2016

Virtual Reality: Mix of Hype and Expectations

Abhishek Bansal - Deputy Manager – Industry Solutions for Telecom, Media and Entertainment
Deputy Manager
Co-author: Atin Agarwal Over the last couple of decades, we have seen a lot of services and goods becoming digitalized. Primary targets have been movies, books, music, and games. Most of the processes in hotel industry, gaming and...
226
Smart Stadium

May 09, 2016

Sports 2.0 : Smart stadiums, redefining ways to experience sports

Sudhanshu - Manager – Solutions for Media and Entertainment Practice
Manager
Co-authored by - Abha Sharma The sports industry is now being known as the sports entertainment industry where apart from the on-field entertainment, drama and sports, the business side has taken a long hop. Customer satisfaction and...
135
How Technology is ushering a new era for Media and Entertainment industry

Mar 20, 2016

How Technology is ushering a new era for Media and Entertainment industry

Karan Puri - Corporate Vice President & Head – Commercial and Consumer Services
Corporate Vice President & Head - Consumer and Commercial services
Widespread availability of broadband access, the prevailing practice of using the Internet to access media content, and advancement in technology areas have created the perfect storm for explosive growth of multi-screen media consumption. The savvy...
173
mobile

Mar 03, 2016

Key to Winning the Future of Digital Publishing

Pallavi Bhargava - Manager
Manager
With the prominent decline in print advertising and the overwhelming popularity of online media and other traceable online marketing opportunities, it is no wonder that organizations are moving away from paper-based models and investing in...
83
Integrated Ad Platforms for Networks

Mar 03, 2016

Integrated Ad Platforms for Networks

Subhankar Bhattacharya - Practice Leader
Practice Leader
The practical constraints to adopting a cross-platform advertising strategy. Abstract: It took 38 years for radio to reach a user base of 50 million. The iPhone took 2.8 years to reach the magical 50 million user mark. The iPad in contrast took...
95
The Vision of IoT, and the Path Forward

Feb 18, 2015

The Vision of Internet of Things and the Path Forward

Chitranjan Nath - Project Manager
Project Manager
The term 'Internet of Things' (IoT) has been used from marketing to research publications and conference titles. I thought it would be helpful to throw a little light on the history of IoT and the vision that the world...
162
Evolution-of-Online-Digital-Advertising-Space

Jul 02, 2014

Evolution of Online Digital Advertising Space

Amit Gupta - Associate General Manager
Associate General Manager
Online digital Advertising has emerged as one of the fastest growing industry in the recent years. In 2014 the online digital advertising spends were over 137 Billion US$ considered globally by eMarketer, that was up by 20% spending back in 2012...
324
Online Distribution in Broadcast Industry

May 05, 2014

How online distribution affects Broadcast Industry

Amit Gupta - Associate General Manager
Associate General Manager
Well, in today’s fast pace and technically sound environment, no one wants to view their favorite programs by the scheduled time with added advertisements and sponsors’ messages; with the availability of subscribed services like Everywhere TV, OTT/...
63
The Future of Airborne Entertainment and Communication Systems

Jan 30, 2013

The Future of Airborne Entertainment and Communication Systems

Jayaramakrishnan Sundarraj - Technical Lead
Technical Lead
In-flight entertainment (IFE) systems are providing great entertainment for long-distance travelling passengers with the help of a conventional wired network infrastructure. But, due to the wired infrastructure, a lot of unnecessary overhead gets...
100
Virtual Reality: Mix of Hype and Expectations

Jun 22, 2016

Virtual Reality: Mix of Hype and Expectations

Abhishek Bansal - Deputy Manager – Industry Solutions for Telecom, Media and Entertainment
Deputy Manager
Co-author: Atin Agarwal Over the last couple of decades, we have seen a lot of services and goods becoming digitalized. Primary targets have been movies, books, music, and games. Most of the processes in hotel industry, gaming and...
226
Evolution-of-Online-Digital-Advertising-Space

Jul 02, 2014

Evolution of Online Digital Advertising Space

Amit Gupta - Associate General Manager
Associate General Manager
Online digital Advertising has emerged as one of the fastest growing industry in the recent years. In 2014 the online digital advertising spends were over 137 Billion US$ considered globally by eMarketer, that was up by 20% spending back in 2012...
324
How Technology is ushering a new era for Media and Entertainment industry

Mar 20, 2016

How Technology is ushering a new era for Media and Entertainment industry

Karan Puri - Corporate Vice President & Head – Commercial and Consumer Services
Corporate Vice President & Head - Consumer and Commercial services
Widespread availability of broadband access, the prevailing practice of using the Internet to access media content, and advancement in technology areas have created the perfect storm for explosive growth of multi-screen media consumption. The savvy...
173
Integrated Ad Platforms for Networks

Mar 03, 2016

Integrated Ad Platforms for Networks

Subhankar Bhattacharya - Practice Leader
Practice Leader
The practical constraints to adopting a cross-platform advertising strategy. Abstract: It took 38 years for radio to reach a user base of 50 million. The iPhone took 2.8 years to reach the magical 50 million user mark. The iPad in contrast took...
95
Smart Stadium

May 09, 2016

Sports 2.0 : Smart stadiums, redefining ways to experience sports

Sudhanshu - Manager – Solutions for Media and Entertainment Practice
Manager
Co-authored by - Abha Sharma The sports industry is now being known as the sports entertainment industry where apart from the on-field entertainment, drama and sports, the business side has taken a long hop. Customer satisfaction and...
135
mobile

Mar 03, 2016

Key to Winning the Future of Digital Publishing

Pallavi Bhargava - Manager
Manager
With the prominent decline in print advertising and the overwhelming popularity of online media and other traceable online marketing opportunities, it is no wonder that organizations are moving away from paper-based models and investing in...
83
The Vision of IoT, and the Path Forward

Feb 18, 2015

The Vision of Internet of Things and the Path Forward

Chitranjan Nath - Project Manager
Project Manager
The term 'Internet of Things' (IoT) has been used from marketing to research publications and conference titles. I thought it would be helpful to throw a little light on the history of IoT and the vision that the world...
162
The Future of Airborne Entertainment and Communication Systems

Jan 30, 2013

The Future of Airborne Entertainment and Communication Systems

Jayaramakrishnan Sundarraj - Technical Lead
Technical Lead
In-flight entertainment (IFE) systems are providing great entertainment for long-distance travelling passengers with the help of a conventional wired network infrastructure. But, due to the wired infrastructure, a lot of unnecessary overhead gets...
100
Online Distribution in Broadcast Industry

May 05, 2014

How online distribution affects Broadcast Industry

Amit Gupta - Associate General Manager
Associate General Manager
Well, in today’s fast pace and technically sound environment, no one wants to view their favorite programs by the scheduled time with added advertisements and sponsors’ messages; with the availability of subscribed services like Everywhere TV, OTT/...
63
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